Sid Makes Sense
Collection

The Big Picture

2 articles inside this collection.

The foundational concepts of graphics rendering. Introduces the pipeline architecture, CPU-GPU division of labor, and the transformation of 3D geometry into pixels.

Articles in this collection

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  1. 01
    What Is The Graphics PiepelineDecember 15, 2025 · 5 min read

    The graphics pipeline is a staged factory that transforms 3D scene descriptions into 2D images. Learn how vertices become primitives, then fragments, and finally pixels on your screen.

  2. 02
    Hardware & APIs In ContextDecember 15, 2025 · 7 min read

    CPUs plan and decide while GPUs execute in parallel. Explore how draw calls flow through drivers, command buffers, and the GPU execution pipeline. Covers DirectX, Vulkan, Metal, and OpenGL.