Hardware & APIs In Context
7 min read
CPUs plan and decide while GPUs execute in parallel. Explore how draw calls flow through drivers, command buffers, and the GPU execution pipeline. Covers DirectX, Vulkan, Metal, and OpenGL.
CPUs plan and decide while GPUs execute in parallel. Explore how draw calls flow through drivers, command buffers, and the GPU execution pipeline. Covers DirectX, Vulkan, Metal, and OpenGL.